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  • GANG Newsletter: May 2013
    Home Game Music Connect new Game Audio Conference in the UK Foley for Games Various collection of Rob Bridgett s game audio lectures talks So you want to make Audio for Games Independent Sound Library specials in May Randy Thom talks TIME More Independent Sound Libraries New Members Paolo Giacci Brian Magrum Marc Celma Michael Trott Mahmood Arjomand Danjeli Schembri Jihwoan Ahn Tommy Blackburn Joshua Perry Ari Wise Basar Under Alexander Choyce Eric Shin Clemens Diezinger Jon Everist Zachary Sowers Click to see the entire list Re live the GANG AWARDS at Twitch TV post Awards Q A with Austin Wintory and Russell Brower If you happened to miss the broadcastt of the GANG Awards the show is available to watch anytime at Twitch tv See the original show here After the original broadcast of the awards there was a live Q A with Tommy Tallarico Austin Wintory Journey and Russell Brower Blizzard You can check out the post show Q A at this link Back to top Interview with SoundIron s Mike Peaslee This month our interview guest at GANG is Mike Peaslee Mike Peaslee is the Director Of Operations and founder of Soundiron He s also a sound manipulation and instrument design obsessive with a love and knack for recording anything and everything he sees He was co founder and co owner Tonehammer Inc from its founding in late 2008 until it closed in 2011 Prior to that he served for nearly 9 years as in house Sound Designer for Crystal Dynamics a Square Enix Eidos studio for the Tomb Raider video game franchise Legend Anniversary Underworld Lara s Shadow From The Ashes In this interview he discusses his start in sound at Cyrstal Dynamics his obsession with recording weird stuff and how he got started SoundIron has

    Original URL path: http://www.audiogang.org/gang-newsletter-may-2013/ (2016-04-27)
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  • GANG Newsletter: April 2013
    Jihwoan Ahn Tommy Blackburn Joshua Perry Kevin Afflack Ari Wise Basar Under Order your GANG AWARD Trophies and or Finalist Certificates We have information for you if are a GANG Award winner and would like to order duplicate trophies for yourself or the rest of your team And if you or your team were Finalists final nominees in this year s awards you can order an embossed foil stamped official finalist certificate suitable for framing You can download the order form HERE and when you have it filled out you can send it to ADAVIS AUDIOGANG ORG The form allows you to order any quantity of trophy duplicates or certificates certificates are for Finalists not for winners as long as you or your company were affiliated with the nominated post title GANG Award Trophy duplicates are 135 including domestic shipping for international shipping rates please contact us GANG Award Finalist Certificates are 49 including domestic shipping for international shipping rates please contact us Payments can be made with paypal we ll send an invoice once we process your application and if you are ordering for a large corporation that needs an invoice we can send the invoice to the appropriate party if you supply us with that information Your order must be to GANG by May 6th and should be shipped to you by mid May And to be clear certificates and probably trophies will be available to order again in the future once we set up a regular ordering system So this isn t your only opportunity Thanks The GANG Crew www audiogang org LIST OF FINAL GANG AWARD WINNERS A Note from Chance Thomas on the Certificates I ll never forget how I felt in 2006 when King Kong was nominated for Music of the Year It was a major affirmation of my work as a video game composer But when prospective clients visited my studio there was nothing to show for it I had no evidence that such an honor ever came to me GANG is changing all that Certificates of Nomination are now available for anyone who is an official GANG Award Nominee And these certificates are gorgeous Not only are they personalized with your name post title category and year but they also feature embossed designs of the GANG statuette and logo covered in stunning holographic foil Evidential art you can hang on your wall I love it Beginning today anyone who has ever been nominated for a GANG award that means every year since 2002 can order certificates from GANG s website The cost is 49 each You can even pick up additional copies for your client your producer or a particularly valuable contributor such as a soloist engineer or agent After all these years King Kong will finally have a place of honor on my studio wall Likewise your nominations can now be displayed in their own places of honor too Thank you GANG Chance Thomas Back to top GANG s Game Audio

    Original URL path: http://www.audiogang.org/gang-newsletter-april-2013/ (2016-04-27)
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  • GANG Newsletter: March 2013
    voice actors Studio One for Game Audio Sounds triggered as events in HTML5 Web Audio API New Members Nick Alonzo Christopher Trevino Olivier Girardot Tao Liu Shane Kneip Stephen Schappler Lance Trevino Richard Gould Giles Lamb Justin Spasevsk Elise Baldwin Dave Shumwa Drew English Gianni Ricciardi YAGER Development Lu Ye Cheryl Tiano Jeffrey Michael David Fioramanti Xiao An Li Kenneth Kilen Candy Bilyk Logan Byers Kyle Newmaster David Hormel Galen Borson Sekayi Edwards Garry Taylor Steve London GDC EVENTS 65 of all GDC Audio Track Speakers are GANG Members GDC is here in about a week Here are some dates times and info for you including the RSVP for the GANG Awards After Party The GANG Town Hall open to all no pass required is on Thursday march 28th from 1 2 pm in Room 3000 West Hall The GANG Demo Derby Music is Wednesday March 27th from 11 am 1 pm in Room 3004 with Alexander Brandon Jack Wall Paul Lipson Chance Thomas and Brian Schmidt The GANG Demo Derby Sound Design is Wednesday March 27th from 2 pm 3 pm with Mike Morasky Gene Semel Brian Schmidt in Room 3004 West Hall The GANG Awards ceremony will take place on Thursday March 28th at 7pm at Moscone Center West Hall in Room 3000 The awards show is open to the public and family and friends are welcome The GANG Awards After Party will be at Pyramind Studios at 832 and 880 Folsom St from 9pm midnight RSVP with this link You will need the RSVP and your GDC pass to get in As usual we will have our After Party RAFFLE So bring cash to win fabulous software SFX libraries plugins and more from these generous and amazing companies Back to top GDC 2013 GANG DISCOUNT CODE Online Registration Closes March 20th This year in the partnership between GDC and G A N G our membership can enjoy a 50 discount off the cost of an Audio Pass for this year s 2013 GDC conference in San Francisco Click here to receive the code at audiogang org The GDC Audio Track has been announced and the schedule can be found here Back to top GDC Demo Derby Submissions Check THE FORUMS for information on posting your Demo Derby files if you plan on participating this year We have several already and will be filling up soon The deadline is March 20th REMEMBER you MUST be in attendence at GDC this March in San Francisco otherwise there won t be much point to reviewing your work without you being there AUDIO FILES for Music Derby 1 file 320 kpbs MP3 60 seconds or less VIDEO FILES for Sound Design Derby 1 file Quick Time mov file 1280 720 or less stereo 44 1 audio 120 seconds or less If you d like to use video in the music derby that s fine just use the video format list but keep it under 60 seconds as that s a requirement

    Original URL path: http://www.audiogang.org/gang-newsletter-march-2013/ (2016-04-27)
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  • My published Weapons Recording Guide on ASoundEffect.com
    Perks Sample Agreements Articles Find a Guild Member My published Weapons Recording Guide on ASoundEffect com Posted 11 04 2015 by Watson Wu filed under Features ASoundEffects com just published my weapons recording guide Enjoy the lengthy details http www asoundeffect com weapon sound effects recording Leave a Reply Click here to cancel reply You must be logged in to post a comment Log In View Member Directory Why Join

    Original URL path: http://www.audiogang.org/my-published-weapons-recording-guide-on-asoundeffect-com/ (2016-04-27)
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  • New game I worked on – Need for Speed releases Today!
    Wu filed under Features The newest Need for Speed game is available for purchase today for XBox One PS4 and PC Wanted to share the news behind the scenes pictures and video of my field recording work tracking an awesome modified sports car IGN com gave the game a good review regarding sound See it here http www watsonwu com blog 2015 11 1 new game release need for speed

    Original URL path: http://www.audiogang.org/new-game-i-worked-on-need-for-speed-releases-today/ (2016-04-27)
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  • Composing Signature Game Themes
    of the most important skills a game composer needs is the ability to compose distinctive compelling and memorable themes In addition to providing the heart and soul of the gaming experience a game theme is a branding device it defines the genre story characters worlds even the target markets and platforms of the game Game composers audition for scoring jobs by demo ing a spec theme And when they are hired on a job the first piece they compose is the Game Theme I wrote an analysis of one of my favorite game themes Gears of War 2 Main Theme by Steve Jablonsky The sample maker Output published it on their website link below Enjoy This is the first blog of a series of blogs on composing game themes so stay tuned for the continuation discussing topics such as how to deconstruct the client s brief for a spec theme how to hone in on the style genre how to get inspired and compose a memorable theme motif riff chord changes hook formal structure how to arrange the sound instrumental palette based on a thorough knowledge of game genres musical styles http output com gears of war main theme analysis

    Original URL path: http://www.audiogang.org/composing-signature-game-themes/ (2016-04-27)
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  • Chance Thomas and the Music of Dota 2
    move the score along harmonically from one track to the next rhythmically and even palette wise to give the right sense of emotional movement to the music After that the various tracks started coming together pretty quickly It took about 3 weeks from blank page to finished score Mixing Studio used for Dota 2 RS How involved were you in the production side for Dota 2 CT Let s talk about the recordings for a moment I recorded the score with live strings brass and choir sections The string configuration was 10 10 8 6 Brass was 2 6 3 Choir was 6 6 6 6 We hung three different mic pairs in the room plus spot mics We ended up using mostly one pair of room mics a pair of Josephson E 22 s I was really pleased with the sound Here s a look behind the scenes at the recording sessions https www youtube com watch v vxhPshj2tc Everything was recorded into Pro Tools which I took back to my studio HUGEsound for editing I like to record lots of takes then dig through them with a fine tooth comb and build the perfect performance I can get pretty OCD about it to be honest Narada Michael Walden once spoke to a group of us about recording 100 takes of Maria Carey singing Vision of Love then editing this breath that consonant this syllable etc together in order to build the best possible performance It made quite an impression on me I do the same thing After editing all the tracks I booked a sweet mixing studio with lots of great outboard gear image right It was round the clock mixing for a very long week I literally mixed until I passed out then pulled a couple of chairs together to sleep then went at it again I tried to prop up my body with lots of kale and spinach health drinks ugh they taste horrible which I chased with protein drinks It was crazy but I pushed through and met the deadline Epic After production Tobin took all the tracks and tested them in the game The team played through and made some comments which led to revisions on one of the layered tracks and a couple of stingers But for the most part our pre production work paid off handsomely The score plugged into the game seamlessly and I highly recommend paying the price to really understand the game up front RS Dota has a very large vocal community which has received your work incredibly well Did you consider their expectations in the way you created the score CT Every composer wants to knock it out of the park for the players That s what we live for I was aware that DOTA 2 players can be merciless and I really hoped to not disappoint them Of course I ve had some experience writing for die hard fans before with all my work in the Tolkien

    Original URL path: http://www.audiogang.org/chance-thomas-and-the-music-of-dota-2/ (2016-04-27)
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  • [Quick Tip] UE4 pitch modulation comparison table
    table Posted 03 15 2016 by Petr Yakyamsev filed under User Blogs Hi everyone I always wonder how exactly pitch modulation works in Unreal Engine 4 So I take the tuner and thoroughly investigate this question Here is what I came up with the comparison table of UE4 pitch modulation Here is the link to the table Hope it helps someone Leave a Reply Click here to cancel reply You

    Original URL path: http://www.audiogang.org/quick-tip-ue4-pitch-modulation-comparison-table/ (2016-04-27)
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