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  • Ordering your certificate
    certificate If you would like to order a G A N G Finalist certificate to celebrate your nomination high quality print suitable for framing we are offering this option once again this year For winners of G A N G awards you may also order a duplicate trophy For those of you interested in making an order you can fill out this form here If you have any questions you

    Original URL path: http://www.audiogang.org/ordering-your-certificate/ (2016-04-27)
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  • Planet Coaster – New game I worked on
    Posted 03 01 2016 by Watson Wu filed under News Planet Coaster by developer publisher Frontier Developments is an exciting new game I worked on It is to be released later this year Art Director John Laws will do a live stream Q A at 7pm GMT 2pm in NY on March 2nd Be sure to tune in Live Stream Link Leave a Reply Click here to cancel reply You

    Original URL path: http://www.audiogang.org/planet-coaster-new-game-i-worked-on/ (2016-04-27)
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  • android
    any feedback Realtime Synthesis for Sound Creation in Peggle Blast Posted February 11th 2015 by Jaclyn Shumate filed under User Blogs As a primer for our upcoming GDC talk Peggle Blast Big Concepts Small Project PopCap Team Audio has written a short blog series focusing on different aspects of the audio production covering real time synthesis audio scripting MIDI scoring and more Read more Peggle Blast Peg Hits and the Music System Posted February 11th 2015 by RJ Mattingly filed under User Blogs As a primer for our upcoming GDC talk Peggle Blast Big Concepts Small Project PopCap Team Audio has written a short blog series focusing on different aspects of the audio production covering real time synthesis audio scripting MIDI scoring and more Jaclyn Read more Scoring Peggle Blast New Dog Old Tricks Posted February 11th 2015 by Guy Whitmore filed under User Blogs As a primer for our upcoming GDC talk Peggle Blast Big Concepts Small Project PopCap Team Audio has written a short blog series focusing on different aspects of the audio production covering real time synthesis audio scripting MIDI scoring and more Read more Raising Hell in Mobile Audio The Sounds of Dungeon Keeper Posted January

    Original URL path: http://www.audiogang.org/tag/android/ (2016-04-27)
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  • Composer
    of Silent Hill 2 so when the first images of Read more Bits Bones Posted February 5th 2016 by George Paul Henneberke filed under Features I ve recently made a chiptune based album called Bits Bones This album started out as concept tracks for a game that got cancelled in the end So decided to create my own story to it and continue producing the music It Read more Mind of the Virtuoso League of Legends cinematic Posted January 20th 2016 by Edouard Brenneisen filed under News I am very proud to announce that I wrote music for Mind of the Virtuoso Riot Games latest cinematic for League of Legends https www youtube com embed B4 BgDEy2AE a frameborder 0 allowfullscreen Mind of the Virtuoso announce League s new champion Jhin and features choir and solo violin Read more Video Game Music Reel Posted December 11th 2015 by Elliot N Callighan filed under User Blogs Hi all I wanted to share my Video Game Music reel with everyone at G A N G If you have any music or audio needs feel free to get in touch http www youtube com watch v Dm6Yx8Q1j4Q I ll also be attending GDC in March let me Read more Here is my finished project Cinema Posted December 8th 2015 by Samantha Miller filed under User Blogs I ve been talking about making this for a while now And for a really long time while making this collection of songs I was very insecure about myself and what I was doing Now it s finally done It s 5 songs Read more Hello All Posted November 21st 2015 by Samantha Miller filed under User Blogs Hello Everyone I m happy to have joined the community I like to say I write electronic orchestral hybrid

    Original URL path: http://www.audiogang.org/tag/composer/ (2016-04-27)
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  • ios
    any feedback Realtime Synthesis for Sound Creation in Peggle Blast Posted February 11th 2015 by Jaclyn Shumate filed under User Blogs As a primer for our upcoming GDC talk Peggle Blast Big Concepts Small Project PopCap Team Audio has written a short blog series focusing on different aspects of the audio production covering real time synthesis audio scripting MIDI scoring and more Read more Peggle Blast Peg Hits and the Music System Posted February 11th 2015 by RJ Mattingly filed under User Blogs As a primer for our upcoming GDC talk Peggle Blast Big Concepts Small Project PopCap Team Audio has written a short blog series focusing on different aspects of the audio production covering real time synthesis audio scripting MIDI scoring and more Jaclyn Read more Scoring Peggle Blast New Dog Old Tricks Posted February 11th 2015 by Guy Whitmore filed under User Blogs As a primer for our upcoming GDC talk Peggle Blast Big Concepts Small Project PopCap Team Audio has written a short blog series focusing on different aspects of the audio production covering real time synthesis audio scripting MIDI scoring and more Read more Raising Hell in Mobile Audio The Sounds of Dungeon Keeper Posted January

    Original URL path: http://www.audiogang.org/tag/ios/ (2016-04-27)
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  • video game composer
    allowfullscreen Mind of the Virtuoso announce League s new champion Jhin and features choir and solo violin Read more Video Game Music Reel Posted December 11th 2015 by Elliot N Callighan filed under User Blogs Hi all I wanted to share my Video Game Music reel with everyone at G A N G If you have any music or audio needs feel free to get in touch http www youtube com watch v Dm6Yx8Q1j4Q I ll also be attending GDC in March let me Read more Here is my finished project Cinema Posted December 8th 2015 by Samantha Miller filed under User Blogs I ve been talking about making this for a while now And for a really long time while making this collection of songs I was very insecure about myself and what I was doing Now it s finally done It s 5 songs Read more Hello All Posted November 21st 2015 by Samantha Miller filed under User Blogs Hello Everyone I m happy to have joined the community I like to say I write electronic orchestral hybrid pieces Mostly because I don t think it falls exactly under electronic music I compose music and do a lot of sound design as well https soundcloud com iamsamvsmusic red queenThis Read more Great to be here Posted November 5th 2015 by George Oldziey filed under Uncategorized I just wanted to take a quick moment to say that I m thrilled and excited to have become a part of this great community of audio and musical talent You are the cutting edge of our industry and it s an Read more Composing Signature Game Themes Posted September 21st 2015 by Penka Kouneva filed under Features http output com gears of war main theme analysis One of the most important skills

    Original URL path: http://www.audiogang.org/tag/video-game-composer/ (2016-04-27)
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  • video game music
    fan of Silent Hill 2 so when the first images of Read more Bits Bones Posted February 5th 2016 by George Paul Henneberke filed under Features I ve recently made a chiptune based album called Bits Bones This album started out as concept tracks for a game that got cancelled in the end So decided to create my own story to it and continue producing the music It Read more Mind of the Virtuoso League of Legends cinematic Posted January 20th 2016 by Edouard Brenneisen filed under News I am very proud to announce that I wrote music for Mind of the Virtuoso Riot Games latest cinematic for League of Legends https www youtube com embed B4 BgDEy2AE a frameborder 0 allowfullscreen Mind of the Virtuoso announce League s new champion Jhin and features choir and solo violin Read more Video Game Music Reel Posted December 11th 2015 by Elliot N Callighan filed under User Blogs Hi all I wanted to share my Video Game Music reel with everyone at G A N G If you have any music or audio needs feel free to get in touch http www youtube com watch v Dm6Yx8Q1j4Q I ll also be attending GDC in March let me Read more Here is my finished project Cinema Posted December 8th 2015 by Samantha Miller filed under User Blogs I ve been talking about making this for a while now And for a really long time while making this collection of songs I was very insecure about myself and what I was doing Now it s finally done It s 5 songs Read more Hello All Posted November 21st 2015 by Samantha Miller filed under User Blogs Hello Everyone I m happy to have joined the community I like to say I write electronic orchestral

    Original URL path: http://www.audiogang.org/tag/video-game-music/ (2016-04-27)
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  • Spitfire Audio
    unfamiliar surroundings So I got 24 mandolin players to play very quiet slow tremolando recorded in the surround in a beautiful hall I did this for myself and this then became a prototype for our Swarm series we ve re done the mandolins some harps and soon some marimbas I don t know how I would have come up with that idea without that opening slow motion shot of acres of barley swaying in a hot Summer breeze RS At NAMM you launched a second collaboration with Olafur Arnalds how did that come together CH I think the world of music is split in two almost like those who curl their tongues and those who can t On one side you have preset monkeys who can take patch 009 off a Korg Workstation and make it into an international hit Then there are the tweakheads and sonic soundsmiths We re a kindred spirit from my Brother banging rusty children s toys in Shoreditch to Hans Zimmer not getting to bed at a decent hour because he spent so long polishing an uncut diamond of his creation Via Reykjavik within minutes of meeting Olafur and a single glance at his grand piano I knew we had met another member of this invisible but not very silent brotherhood It was clear Spitfire was the right match for him the rest is a very lovely history RS At NAMM you also announced the new collaboration with BT Phobos What can we expect from that library CH The unexpected An even splinter chapter of the above mentioned brotherhood are those who extend artistry and potent creativity right through to the tech end BT is addicted to the creation of loops and soundscapes I think he does it like some people smoke cigarettes not a day goes by when BT doesn t create some form of new sound But as always with BT it was like well I ve got hundreds of spare loops great but how do we encourage people to use the creatively so it s not just a case of whacking one of my sounds on their tracks He then said guys I ve got to show you this thing I ve been doing And there we were at the beginning of a long code up journey to create a convolution synth that bends and breaks the rules of what convolution synthesis can do and create and how it can take two disparate elements and warp them beyond expectations RS The Spitfire Labs are a really great concept what made you decide to create them Why do you think they are so popular CH Well the cynic in me would say because they re free but I think it is also great to make a non commercial sound It has warts on or is non feature rich or is a bit buzzy in a way that you couldn t have on a commercial project so I think they re cool vibey sometimes

    Original URL path: http://www.audiogang.org/spitfire-audio/ (2016-04-27)
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