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  • Conflict Outcomes (Zero-sum and Non-zero-sum situations) - Peacebuilding
    fighting of each party will be so high that no matter what the gain is costs are higher In other words frequently parties in conflict lose more than they gain Facilitation note You can invite participants to brainstorm examples of conflicts where the costs for all parties seem higher than the benefits A traditional aim of conflict transformation is to help the parties to see conflict as a non zero sum situation where both parties can win or both can lose That is to expand the pie Let us illustrate the idea by referring to the simulation we have just played Facilitation note participants should role play this simulation before you introduce this content INSERT IMAGE GRID Towards the right side of the grid is the satisfaction of A Smith where he obtains what he wants Towards the upper side the grid is the satisfaction of P Patel The conflict is around 2 000 bananas If Smith perceives the conflict as a zero sum situation he will struggle to obtain as many bananas as possible Patel will do the same In this fashion Patel will struggle to get as close as possible to point A in the grid Patel wins Smith loses Smith will struggle to get as close as possible to point B Patel loses Smith wins If it is not possible for either Patel or Smith to get complete satisfaction they look for a compromise An ideal compromise is shown in point C in the grid here Patel and Smith would get 1 000 bananas each But other compromises exist which can be represented on the line from point A to point B Any point closer to point A would represent a compromise where Patel gets more bananas and Smith less the opposite is true for any point closer to point B The line between A and B shows a zero sum situation Patel and Smith see the outcome as a fixed pie Both parties want 2 000 bananas both need 2 000 bananas Both Patel and Smith may reason as follows the more the other party gets the less I get the more I get the less the other party gets But in our simulation both Patel and Smith need 2 000 bananas Patel needs 2 000 bananas to produce enough vaccine for further testing and make it possible to have approval for widespread distribution in one year provided further trials go well Smith needs 2 000 bananas to produce enough chemical to salvage the upcoming planting season and to de contaminate the ground water supply With less that 2 000 bananas they can t be satisfied This reality leads us to another possible outcome for the conflict both lose Point E in the grid shows this situation We can call this a non zero sum situation specifically here both parties may lose and the outcome of the conflict is a negative one Nobody gets the pie Even if Patel and Smith reach a compromise no one

    Original URL path: http://peacebuilding.caritas.org/index.php?title=Conflict_Outcomes_%28Zero-sum_and_Non-zero-sum_situations%29&printable=yes (2016-02-13)
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  • Conflict Outcomes (Zero-sum and Non-zero-sum situations) - Peacebuilding
    lose Frequently if no party can impose herself over the other s and they cannot compromise the costs of fighting of each party will be so high that no matter what the gain is costs are higher In other words frequently parties in conflict lose more than they gain Facilitation note You can invite participants to brainstorm examples of conflicts where the costs for all parties seem higher than the benefits A traditional aim of conflict transformation is to help the parties to see conflict as a non zero sum situation where both parties can win or both can lose That is to expand the pie Let us illustrate the idea by referring to the simulation we have just played Facilitation note participants should role play this simulation before you introduce this content INSERT IMAGE GRID Towards the right side of the grid is the satisfaction of A Smith where he obtains what he wants Towards the upper side the grid is the satisfaction of P Patel The conflict is around 2 000 bananas If Smith perceives the conflict as a zero sum situation he will struggle to obtain as many bananas as possible Patel will do the same In this fashion Patel will struggle to get as close as possible to point A in the grid Patel wins Smith loses Smith will struggle to get as close as possible to point B Patel loses Smith wins If it is not possible for either Patel or Smith to get complete satisfaction they look for a compromise An ideal compromise is shown in point C in the grid here Patel and Smith would get 1 000 bananas each But other compromises exist which can be represented on the line from point A to point B Any point closer to point A would represent a compromise where Patel gets more bananas and Smith less the opposite is true for any point closer to point B The line between A and B shows a zero sum situation Patel and Smith see the outcome as a fixed pie Both parties want 2 000 bananas both need 2 000 bananas Both Patel and Smith may reason as follows the more the other party gets the less I get the more I get the less the other party gets But in our simulation both Patel and Smith need 2 000 bananas Patel needs 2 000 bananas to produce enough vaccine for further testing and make it possible to have approval for widespread distribution in one year provided further trials go well Smith needs 2 000 bananas to produce enough chemical to salvage the upcoming planting season and to de contaminate the ground water supply With less that 2 000 bananas they can t be satisfied This reality leads us to another possible outcome for the conflict both lose Point E in the grid shows this situation We can call this a non zero sum situation specifically here both parties may lose and the outcome of the

    Original URL path: http://peacebuilding.caritas.org/index.php?title=Conflict_Outcomes_%28Zero-sum_and_Non-zero-sum_situations%29&oldid=246 (2016-02-13)
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  • Permission error - Peacebuilding
    users in the group Sysops Retrieved from http peacebuilding caritas org index php Talk Win All You Can Views Page Discussion Personal tools 91 105 69 17 Talk for this IP Log in create account Navigation Homepage Contents Help pages Random page About this site Search CARITAS French version Spanish version Contact us Caritas website Donate online My collection Show collection 115 pages Collections help User collections The category contains

    Original URL path: http://peacebuilding.caritas.org/index.php?title=Talk:Win_All_You_Can&action=edit (2016-02-13)
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  • View source - Peacebuilding
    get 1 and the group will get 4 as a result If the votes within the group are mixed each team that votes Y gets 2 and each team that votes X gets 2 The group s result is calculated as the sum of the four teams votes The stakes multiply in the 5th multiplied by 3 8th multiplied by 5 and 10th rounds multiplied by 10 Example 1st round all teams vote Y each team gets 1 and the group scores 4 2nd round all teams vote X each team gets 1 and the group scores 4 3rd round teams A and B vote Y and teams C and D vote X A and B get 2 each and C and D get 2 each The group score is 0 2 2 2 2 0 4th round teams A B and C vote X and team D votes Y A B and C get 2 each and D gets 2 The group score is 4 2 2 2 2 4 5th round teams A and B vote X teams C and D vote Y A and B get 6 each 2x3 and C and D get 6 each 2x3 This group s score sheet would look like this Round nbsp nbsp nbsp nbsp nbsp Team A nbsp nbsp nbsp nbsp nbsp Team B nbsp nbsp nbsp nbsp nbsp Team C nbsp nbsp nbsp nbsp nbsp Team D nbsp nbsp nbsp nbsp nbsp Group nbsp nbsp nbsp nbsp nbsp 1 1 1 1 1 4 2 1 1 1 1 4 3 2 2 2 2 0 4 2 2 2 2 4 5 3x 6 6 6 6 0 V Start the game Check the time allowed for the teams preparation of each round 90 seconds for the first round and 30 seconds for each following round Say Ready 3 2 1 Vote It s important that all teams vote simultaneously and no cheating be allowed Remember to tell the participants that the stakes multiply by three five and ten at the fifth eighth and tenth rounds VI After the tenth round ask teams and groups if there is more than one group to compare their scores Debriefing The following questions are only suggestions You can omit supplement and change them as you see fit How do you feel about this game How do you feel about your team s performance How do you feel about the other teams in your group How do you feel about the group s performance and results How did you feel about the fact the your goal wasn t that clear What happened during the game What was your team s strategy at the beginning of the game How did your strategy change during the game Why did your strategy change What happened during the last three rounds Who in your opinion was most cooperative Who was most competitive Who won What have you learned from this game What enables the teams of

    Original URL path: http://peacebuilding.caritas.org/index.php?title=Win_All_You_Can&action=edit (2016-02-13)
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  • Revision history of "Win All You Can" - Peacebuilding
    page Activity Win All You Can Aims To explore how sub groups in a larger team can balance their desire to win more as a sub group with their desire to win as a team T Latest Earliest View newer 50 older 50 20 50 100 250 500 Retrieved from http peacebuilding caritas org index php Win All You Can Views Page Discussion View source History Personal tools 91 105

    Original URL path: http://peacebuilding.caritas.org/index.php?title=Win_All_You_Can&action=history (2016-02-13)
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  • Pages that link to "Win All You Can" - Peacebuilding
    link to Win All You Can View previous 50 next 50 20 50 100 250 500 1st Module Cooperation and Competition Conflict Styles and Outcomes links Category ACTIVITY links Category NEGOTIATION links Contents links View previous 50 next 50 20 50 100 250 500 Retrieved from http peacebuilding caritas org index php Special WhatLinksHere Views Special Personal tools 91 105 69 17 Talk for this IP Log in create account

    Original URL path: http://peacebuilding.caritas.org/index.php/Special:WhatLinksHere/Win_All_You_Can (2016-02-13)
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  • Changes related to "Win All You Can" - Peacebuilding
    logged in users Hide my edits Show new changes starting from 00 12 13 February 2016 Namespace all Main Talk User User talk Peacebuilding Peacebuilding talk Image Image talk MediaWiki MediaWiki talk Template Template talk Help Help talk Category Category talk Invert selection Page name Show changes to pages linked to the given page instead Win All You Can No changes on linked pages during the given period Retrieved from

    Original URL path: http://peacebuilding.caritas.org/index.php/Special:RecentChangesLinked/Win_All_You_Can (2016-02-13)
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  • Win All You Can - Peacebuilding
    If all teams vote X each team will get 1 and the group will get 4 as a result If the votes within the group are mixed each team that votes Y gets 2 and each team that votes X gets 2 The group s result is calculated as the sum of the four teams votes The stakes multiply in the 5th multiplied by 3 8th multiplied by 5 and 10th rounds multiplied by 10 Example 1st round all teams vote Y each team gets 1 and the group scores 4 2nd round all teams vote X each team gets 1 and the group scores 4 3rd round teams A and B vote Y and teams C and D vote X A and B get 2 each and C and D get 2 each The group score is 0 2 2 2 2 0 4th round teams A B and C vote X and team D votes Y A B and C get 2 each and D gets 2 The group score is 4 2 2 2 2 4 5th round teams A and B vote X teams C and D vote Y A and B get 6 each 2x3 and C and D get 6 each 2x3 This group s score sheet would look like this Round Team A Team B Team C Team D Group 1 1 1 1 1 4 2 1 1 1 1 4 3 2 2 2 2 0 4 2 2 2 2 4 5 3x 6 6 6 6 0 V Start the game Check the time allowed for the teams preparation of each round 90 seconds for the first round and 30 seconds for each following round Say Ready 3 2 1 Vote It s important that all teams vote simultaneously and no cheating be allowed Remember to tell the participants that the stakes multiply by three five and ten at the fifth eighth and tenth rounds VI After the tenth round ask teams and groups if there is more than one group to compare their scores Debriefing The following questions are only suggestions You can omit supplement and change them as you see fit How do you feel about this game How do you feel about your team s performance How do you feel about the other teams in your group How do you feel about the group s performance and results How did you feel about the fact the your goal wasn t that clear What happened during the game What was your team s strategy at the beginning of the game How did your strategy change during the game Why did your strategy change What happened during the last three rounds Who in your opinion was most cooperative Who was most competitive Who won What have you learned from this game What enables the teams of two to cooperate for the benefit of the group of eight What role does trust play in this game How should all

    Original URL path: http://peacebuilding.caritas.org/index.php?title=Win_All_You_Can&printable=yes (2016-02-13)
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