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  • - Tomorrow Makers' Journal - Search Images
    things that are not really there but just to comprehend those things that are there Richard Feynman The Character of Physical Law Yesterday I read that human creativity is at least 25 000 years older than we previously thought This made me think of one of my favorite fiction books about creativity The Clan of the Cave Bear by Jean Auel I don t know that Auel thought that her book was about creativity rather she was telling an incredible story of survival and emergence of a young Homo sapiens girl being raised by a Neanderthal clan Her story was rebuked by many scientists and anthropologists and then with more discovery Auel s story became quite plausible and many of the ficticious parts in her stories have proven to be fact I have heard that 80 of inventions come from the beginner s mind Someone walks into a situation and asks why something is done the way it is and then makes a suggestion for how it could be significantly improved Most often that person is ignored or told explicitly why it would not work Soon that person becomes a competitor with her better idea Kevin Kelly refers to search images So often we think what we have learned in school or have expertise in defines our boundaries for what is true or practical Kelly reminds us that what we don t look for we don t see Our searches stay within familiar boundaries Yet if we let ourselves play spoze and imagine outside known boundaries when we quiet and tame our expertise there is a high likelihood that there are many discoveries waiting to be found The nature of our questions change and our search images can become quite interesting How old is creativity I suspect much much older

    Original URL path: http://www.tomorrowmakers.org/journal/2006/6/24/search-images.html (2016-04-24)
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  • - Tomorrow Makers' Journal - The Power of Play
    direct relationship to the survival of species including our own Perhaps it is important for us to play with new ideas now as we face our own survival Is this what makes an extraordinary thinker doer Someone who takes joy in playing with ideas in playing at the edge of chaos between what is known and not known gail taylor 2 Comments Share Article in Learning View Printer Friendly Version Reader Comments 2 Fun post Gail Though I wasn t able to attend Monday s Seminar About the Long Now SALT featured Will Wright and Brian Eno on the notion of generative play Stewart Brand took notes of the presentation and dialogue and distributed them via email Several comments caught my attention and sparked my imagination which I ve reposted here snip Back in the 1970s both speakers got hooked by cellular automata such as Conway s Game of Life where just a few simple rules could unleash profoundly unpredictable and infinitely varied dynamic patterns Cellular automata were the secret ingredient of Wright s genre busting computer game SimCity in 1989 Eno was additionally inspired by Steve Reich s It s Gonna Rain in which two identical 1 8 second tape loops beat against each other out of phase for a riveting 20 minutes That idea led to Eno s Music for Airports 1978 and the genre he named ambient music was born Wright observed that science is all about compressing reality to minimal rule sets but generative creation goes the opposite direction You look for a combination of the fewest rules that can generate a whole complex world which will always surprise you yet within a framework that stays recognizable It s not engineering and design he said so much as it is gardening You plant seeds Richard Dawkins

    Original URL path: http://www.tomorrowmakers.org/journal/2006/6/23/the-power-of-play.html (2016-04-24)
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  • - Tomorrow Makers' Journal - The Next One
    I believe Asked which was his best building Wright said my dear boy anyone under 60 was a boy to FLW the NEXT one Wright s comment captures the essence of why both collecting and using feedback is of such importance From a design sense feedback is what links the past to the future in a meaningful way Yet it seems all too rare that we treat the collection and offering of feedback seriously let alone systemically Its important to note that feedback of some or many kinds is available to us whether or not we create intentional means of collecting it One way or another we will be innundated with feedback on our design and performance The critical issue is how do we create a framework that elicits a response that is honest communicable storable and most essentially useful to improving our design and performance over time The importance of the questions we ask and how we phrase them cannot be overestimated What is the context in which we anticipate using the information we gather Do the questions focus on usefulness and value rather than likes and dislikes What is the mixture of open ended and precise queries Does it balance templated responses with free ones In providing feedback we must keep in mind that our responses are not the end point but rather an early step in the iterative design process The value of our experience can only transcend the experience itself if we seek to share what we ve learned by a means that can be understood by those who will apply these learnings in the next design The song Freewill by the rock group Rush includes the lyric if you choose not to decide you still have made a choice In a similar way not offering

    Original URL path: http://www.tomorrowmakers.org/journal/2006/6/23/the-next-one.html (2016-04-24)
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  • - Tomorrow Makers' Journal - Who are the Tomorow Makers?
    them the challenge to create a program that the schools would purchase Many of the ideas came from business leaders or parents They felt that something was missing in the schools One example was Economics in Action A CEO asked the Learning Exchange to create a program that would help elementary teachers teach economics As always I said Yes we will do this IF you provide your resources of time and money I want your time not a representative from your company and I want you either to fund it or help with the funding This meant commitment ownership energy Teams rarely had much in common and often did not trust each other In this particular case the inner city teachers and the business leaders had little tolerance for each other Yet through cycles and iterations of design trust was born a common language was created pride and ownership in what was being created spilled forth This team was taking an idea from conception through engineering building and using There were moments that I can still remember such as seeing the inner city teacher and business executive come to know that they both wanted the same thing and it was good Eyes met smiles broke forth they fell in love with each other Trust engagement design completion This is what made the programs so rich and wanted in the school districts Each was created from the mind and heart not by individuals but by a team of people each with their own goals and vantage points and tolerance levels A higher order was achieved There were but a few simple rules Initial investments came from within Participation was personal Every time the team met they went through an entire iteration of design and shipped product Compromise was not considered Environment

    Original URL path: http://www.tomorrowmakers.org/journal/2006/6/20/who-are-the-tomorow-makers.html (2016-04-24)
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  • - Tomorrow Makers' Journal
    ecosystem Co creation replaces the linear way of thinking and doing where each part gets it right and passes it to the next part to get it right who passes it on and so forth ValueWeb communities work concurrently changing hats where appropriate competing cooperating constantly evolving to bring higher order solutions people and opportunities into the web Gail Taylor 1998 A decade ago I was introduced to a conceptual model of the networked enterprise that is now referred to as the Value Web model Matt Taylor had been actively working with it and introducing it to MG Taylor clients since the 80 s but for the first time executives and organizational leaders were beginning to embrace it Today in a world more fully immersed in the flows and fluidities of the networked economy value web like structures are becoming a mainstream means of organizing and getting things done In the ongoing evolution and learning of how we organize and work together this way of working is gaining fitness fast In essence what I am suggesting here is that the idea of a value web has after multiple tries with each result feeding back into and changing the idea escaped to a higher order Whether its with the well known well chronicled Big Ideas such as Open Source P2P and Web 2 0 or any of a vast array of less publicized but equally compelling experiments value webs have moved from model to paradigm a new way of seeing reality Click to read more Todd Johnston 1 Comment Share Article in Community Escapes Monday Nov 13 2006 Multiple Trys Over Time Monday November 13 2006 at 10 46AM In assembling complexity the bounty of increasing returns is won by multiple tries over time As various parts reorganize to a new whole the system escapes into a higher order Ilya Prigogine Remember those times where you share your excitement about a new idea with your colleagues or clients and they look you in the eye and say We tried that once and it didn t work All the enthusiasm drains out of your body as you see the door closing to the unfolding of a new possibility Sometimes people just can t stop talking about why it won t work as they base everything on a single try Structure wins Paradigms are strong They are created to maintain a structure to create boundaries to provide certainty to reality Imagine if every idea was accepted and given form and authenticity Perhaps we would all be living in Alice s wonderland a good story but maybe not an everyday everywhere way of living that any of us could sustain Every solution no matter how good or reasonable fails overtime It gives way to a higher order a new solution more fit for the times and learnings of the past Click to read more gail taylor 1 Comment Share Article in Systems Thursday Oct 12 2006 The Starfish and The Spider Thursday October 12

    Original URL path: http://www.tomorrowmakers.org/journal/?currentPage=20 (2016-04-24)
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  • - Tomorrow Makers' Journal
    toward me hands shot up in the air I don t remember it being gradual or hesitant I remember that moment being full of life and energy Click to read more gail taylor 3 Comments Share Article in Systems Tuesday Aug 29 2006 Group Genius Tuesday August 29 2006 at 05 43AM There is a central quality which is the root criterion of life and spirit in a man a town a building or a wilderness This quality is objective and precise but it cannot be named The search which we make for this quality in our own lives is the central search of a person and the crux of any individual person s story It is the search for those moments and situations when we are most alive This quality in buildings and in towns cannot be made but only generated indirectly by the ordinary actions of the people just as a flower cannot be made but only generated from a seed Christopher Alexander The Timeless Way of Building Christopher Alexander s work has moved far beyond his field of architecture I did a google of Quality Without a Name and noted that there are 13 000 references to it References span across many industries and sources each defining the essence of what it means to bring something more than can be known from the parts of a body of work or knowledge Recently I read Eugene Kim s blog where he defines or attempts to the Danish word Hygge and compares it to Quality Without A Name Eugene provides this interpretation Hygge denotes a sense of intimacy and closeness and is often used to describe gatherings of people where you share a sense of familiarity and fun with those around you Think hug but not as wishy washy It s a sense of wholeness that comes from being around others and there s a strong association with the space that helps create this wholeness Eugene calls this high performance collaboration I call it Group Genius Click to read more gail taylor Post a Comment Share Article in Community Sunday Aug 27 2006 Must be present to win Sunday August 27 2006 at 10 56AM The poet Rilke asks Why are we here Why do we have to be human And he answers because truly being here is so much because everything here apparently needs us this fleeting world which in some strange way keeps calling to us Us the most fleeting of all Everything living gives and receives according to its nature and its possibilities What specifically is a human being designed to give to others and to the earth itself In a culture dominated by money and by the principle of personal gain could there arise a wholly realistic way of giving and serving beyond the clichès of altruism and hidden fears for our own safety or the opinions of others What could Rilke mean by speaking not just of our being here but of truly being

    Original URL path: http://www.tomorrowmakers.org/journal/?currentPage=21 (2016-04-24)
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  • - Tomorrow Makers' Journal
    and meta processes which can transform or fundamentally reframe the community s awareness of itself and the world Successful design on this level utilizes and leverages the complexity and relationships created in the discrete modules The whole becomes not only greater than the sum of the parts it emerges a different deeper quality of experience The system escapes to a higher order These escapes or phase transitions are the fascination and the essence of Tomorrow Makers raison d être It is precisely these situations for which the system and method that we have been practicing and coming toward knowing since 1979 was invented Click to read more Todd Johnston 1 Comment Share Article in Community Escapes Saturday Aug 05 2006 Coming to Knowing Ecotopia Saturday August 5 2006 at 08 59AM None of the happy conditions in Ecotopia are beyond our technical or resource reach of our society Ralph Nader 1975 Ecotopia by Ernest Callenbach was first published in 1975 before the internet recyling bins before we knew California was the 4th or 5th or 6th largest economy while many of today s activists in northern California and Washington and Orgegon were still preteen When I first read Ecotopia I lived in Kansas City Missouri I am not sure where or how I found the book but it captured my imagination and I am sure perturbed me into a new quest for meaningful community Now here I am living in Northern California Mendocino County the heart of Ecotopia I recently purchased a used heavily yellow marked copy and am winding my way through Ecotopia again I am awe struck really with how many Ecotopian suggestions are happening here Click to read more gail taylor 2 Comments Share Article in Learning Wednesday Aug 02 2006 The Unfolding and Enfolding of Shared Experience Wednesday August 2 2006 at 07 15AM Everything someone tells you is true they are reporting their experience of reality To argue with someone else s experience is a waste of time To add someone else s experience to your experience to create a new experience is possibly valuable MG Taylor Axiom 1981 Physicist David Bohm has described the principle of enfoldment in his book Unfolding Meaning A Weekend of Dialogue The one sentence summary states that the entire universe is enfolded into each of its components and that the visible universe is the movement or process of enfolding and unfolding the reflexive transit between principle and expression We are literally the enfolding and unfolding of our experience Communicating our experience of something is necessarily attenuated Feelings textures colors sounds the pattern of sensations dancing across time and out of time are all incompressible they can t be shared by the spoken word Someone can only report to you about their experience Since you can t truly understand the experience from their vantage point the only wise course of action is to accept it at face value and move forward together or move further apart from that acceptance The

    Original URL path: http://www.tomorrowmakers.org/journal/?currentPage=22 (2016-04-24)
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  • - Tomorrow Makers' Journal
    2006 Let s have a See What Happens Day Saturday July 15 2006 at 10 06AM We can t be part of the future if we don t have the stories Participant in the ISSS conference Last week during our Backcasting exercise at the ISSS conference one group suggested a Let s See What Happens Day around environmental crisis Multi dimensional many sided stories unfolded on the sides of story cubes such as this Here s the idea In order to bring to life the reality of global change a series of simulations throughout the world would take place Citizens would be made aware that on a certain day all electricity gas stations water etc would be cut off Citizens would have time to prepare and get ready but the simulation would be real Several should be planned each year Modern life would come to a halt during each of these simulations What would happen What would we learn from these kinds of events Learning from the simulation In the day to day work of organizations it is difficult to see let alone understand the complexities of the system within which we work Information flows and feedback loops are fragmented and often subject to time lags so that it becomes very difficult to have any sense of cause and effect These effects are magnified in departmentalized organizations as well as those spread out geographically A benefit of a robust simulation is that it can model and reveal the whole system in an intense time compressed period Click to read more gail taylor 3 Comments Share Article Tuesday Jul 11 2006 Kind of Genius Tuesday July 11 2006 at 07 25AM Tucked near the back of the July issue of Wired there is an article about two types or classifications of creative genius conceptual and experimental The article focuses on the research findings of David Galenson who in 1997 almost by accident happened upon an observation which turned to curiosity turned to hypothesis and ultimately into theory The creative class of conceptualists figure out what they want to create before they set out to create it The hallmark of conceptualists is certainty They know what they want And they know when they ve created it The vast majority of conceptualist geniuses according to Galenson s research peak at a relatively early age or stage in their careers most often twenty or thirty somethings Experimentalists are tinkerers forever approaching a realization of an idea never quite knowing when their work is finished Coming to knowing rather than knowing They are typically late bloomers producing their best work after years of playing with ideas tinkering toying tweaking Is it possible to think of organizations communities and even civilizations in these terms Click to read more Todd Johnston Post a Comment Share Article in Creativity Saturday Jul 08 2006 The art of scaffolding Saturday July 8 2006 at 01 26PM Planning is the ordering of resources over time Success is getting things to follow

    Original URL path: http://www.tomorrowmakers.org/journal/?currentPage=23 (2016-04-24)
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